﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GW2BARG
{
    public class GW2AttributeBlock
    {
        public int Power
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int Precision
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int Toughness
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int Vitality
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int BoonDuration
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int ConditionDamage
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int ConditionDuration
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int CriticalDamage
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int HealingPower
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public int AttunementRechargeRate
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }
    }
}
